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Designed by internationally renowned designer Ignacy Trzewiczek, and set in the Neuroshima universe, 51st State features breathtaking artwork and innovative gameplay. Players will have to strategically plan the growth of their faction – Will you use force to gain large, short term benefits? Will you negotiate to gain an ongoing income? Or will you...
Stürz dich mitten in den Konflikt der kleineren Gruppen in der postapokalyptischen Einöde und ziehe aus dem Hintergrund die Strippen. Erhöhe mit…
The world you know no longer exists. There is no government. No army. No civilization. The United States has collapsed, and now thirty years after…
In every city you enter, you find inhabited ruins. You hide in them when you need shelter. You search them for food, clothing or valuable stuff. You…
Stürz dich mitten in den Konflikt der kleineren Gruppen in der postapokalyptischen Einöde und ziehe aus dem Hintergrund die Strippen. Erhöhe mit…
Every tile bears also one special action that could be played instead of adding a tile to the cathedral. Using these actions player may move pawns from tile to tile, promote them (increasing their value) or manipulate the tiles. Execution of specific order excludes the tile from being used as part of cathedral, so choice between expanding the edifice and...
THE ULTIMATE THE FUNNIEST GUIDE TO GAME DESIGN &, GAME PUBLISHING with special guests: BRUNO CATHALA, MIKE SELINKER, VLAADA CHVATIL, ANTOINE BAUZA, MICHA? ORACZ AND MANY OTHERS! A group of the finest boardgame designers answered Ignacy Trzewiczek’s invitation to take part in creating the book. They shared their anegdotes, tips and memoires, making the...
Cry Havoc, von den Autoren Grant Rodiek, Michal Oracz und Michal Walczak, ist ein asymmetrisches, Karten-getriebenes Spiel, bei dem man versucht, die Kontrolle über wertvolle, kristallreiche Gebiete zu erlangen. 4 Fraktionen gibt es, und jede hat einzigartige Bauwerke und Fähigkeiten, die es zu entdecken gilt. Zudem hat jede Fraktion Zugriff auf...