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Copenhagen - EN/FR/NL/DE Vergrößern

Copenhagen - EN/FR/NL/DE

DLGAI115643

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A thriving metropolis full of marvellous architecture, canals and harbours. One of these is ?Nyhavn? (new harbour), famous for the colourful gable houses along the waterfront. The player?s task is to model the new façades so that they will fit in seamlessly with the gorgeous harbour setting. With the help of cards players take façadetiles that they use to embellish their own houses. By building over specific spaces and whole floors they gain additional abilities for the rest of the game. Floors that entirely consists of windows are very desirable, because they earn the player many points. The player who most cleverly builds their façade-tiles and uses their abilities to the full potential will be the winner of the game.

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A thriving metropolis full of marvellous architecture, canals and harbours. One of these is ?Nyhavn? (new harbour), famous for the colourful gable houses along the waterfront. The player?s task is to model the new façades so that they will fit in seamlessly with the gorgeous harbour setting. With the help of cards players take façadetiles that they use to embellish their own houses. By building over specific spaces and whole floors they gain additional abilities for the rest of the game. Floors that entirely consists of windows are very desirable, because they earn the player many points. The player who most cleverly builds their façade-tiles and uses their abilities to the full potential will be the winner of the game.

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Copenhagen - EN/FR/NL/DE

Copenhagen - EN/FR/NL/DE

A thriving metropolis full of marvellous architecture, canals and harbours. One of these is ?Nyhavn? (new harbour), famous for the colourful gable houses along the waterfront. The player?s task is to model the new façades so that they will fit in seamlessly with the gorgeous harbour setting. With the help of cards players take façadetiles that they use to embellish their own houses. By building over specific spaces and whole floors they gain additional abilities for the rest of the game. Floors that entirely consists of windows are very desirable, because they earn the player many points. The player who most cleverly builds their façade-tiles and uses their abilities to the full potential will be the winner of the game.