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Immortals - EN/DE/FR Vergrößern

Immortals - EN/DE/FR

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In Immortals, the players are warlords, controlling different tribes, and fighting for control of two worlds to determine who will rule over light and shadow. Death, once dreaded by mortals, has been overcome. Armies that die in the world of light, are resurrected in the shadow world and vice versa. Players struggle for domination in both worlds and have to constantly adapt to the ever changing battlefields of this eternal war. Controlling the regions, the main cities and shrines at the end of each round will award precious victory points. Based on the classical strategy game ?Shogun? (Wallenstein) by Dirk Henn. Game components: ? game board ? 25 region cards ? 60 conflict cards ? 20 blank cards ? 20 magic cards ? 1 round counter ? 10 tribes tokens ? 10 tribe boards ? 225 wooden player cubes, 45 each ? 20 green cubes ? gold coins and energy coins ? 5 victory points tokens, 1 First player marker ? 50 building tiles, 26 portals ? dice tower, composed of three parts ? 1 rule booklet

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In Immortals, the players are warlords, controlling different tribes, and fighting for control of two worlds to determine who will rule over light and shadow. Death, once dreaded by mortals, has been overcome. Armies that die in the world of light, are resurrected in the shadow world and vice versa. Players struggle for domination in both worlds and have to constantly adapt to the ever changing battlefields of this eternal war. Controlling the regions, the main cities and shrines at the end of each round will award precious victory points. Based on the classical strategy game ?Shogun? (Wallenstein) by Dirk Henn. Game components: ? game board ? 25 region cards ? 60 conflict cards ? 20 blank cards ? 20 magic cards ? 1 round counter ? 10 tribes tokens ? 10 tribe boards ? 225 wooden player cubes, 45 each ? 20 green cubes ? gold coins and energy coins ? 5 victory points tokens, 1 First player marker ? 50 building tiles, 26 portals ? dice tower, composed of three parts ? 1 rule booklet

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Immortals - EN/DE/FR

Immortals - EN/DE/FR

In Immortals, the players are warlords, controlling different tribes, and fighting for control of two worlds to determine who will rule over light and shadow. Death, once dreaded by mortals, has been overcome. Armies that die in the world of light, are resurrected in the shadow world and vice versa. Players struggle for domination in both worlds and have to constantly adapt to the ever changing battlefields of this eternal war. Controlling the regions, the main cities and shrines at the end of each round will award precious victory points. Based on the classical strategy game ?Shogun? (Wallenstein) by Dirk Henn. Game components: ? game board ? 25 region cards ? 60 conflict cards ? 20 blank cards ? 20 magic cards ? 1 round counter ? 10 tribes tokens ? 10 tribe boards ? 225 wooden player cubes, 45 each ? 20 green cubes ? gold coins and energy coins ? 5 victory points tokens, 1 First player marker ? 50 building tiles, 26 portals ? dice tower, composed of three parts ? 1 rule booklet