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The U.S. Civil War 2nd Printing Vergrößern

The U.S. Civil War 2nd Printing

DLGAI146139

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Note on 2nd Printing: This edition will be identical to the 1st Printing except that it will include the 2nd edition rules and charts and that any known errata will be corrected.
The U.S. Civil War is a 2-player strategic-level war game of the American Civil War. The game covers the entire war from 1861-65 on a large 30” x 44” map area (2 mounted maps) of the Southeastern United States. Turns represent 3 months during the winter and 2 months during the summer, with four Action Phases to each turn.
Military forces are represented by generals and strength-points (SPs). Each SP represents approximately 5,000 soldiers. Game mechanics stress strategy, maneuver and leadership but details like ironclads, naval battles, leader promotions, forts, and commerce raiders are included.
Shorter scenarios are included that cover just 1861, 1862 and 1863.
Players of Eric Lee Smith’s The Civil War (VG) and Mark Herman’s For the People (AH and GMT) will see many similarities between this game and those two benchmark games. Those two wonderful games inspired many of the rules and concepts used in this game.

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89,90 € inkl. MwSt.

Lieferzeit: Je nach Verfügbarkeit beim Lieferanten

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Technische Daten

SpracheEnglisch
Spieleranzahl2
Spieldauer120 min

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The U.S. Civil War 2nd Printing

The U.S. Civil War 2nd Printing

Note on 2nd Printing: This edition will be identical to the 1st Printing except that it will include the 2nd edition rules and charts and that any known errata will be corrected.
The U.S. Civil War is a 2-player strategic-level war game of the American Civil War. The game covers the entire war from 1861-65 on a large 30” x 44” map area (2 mounted maps) of the Southeastern United States. Turns represent 3 months during the winter and 2 months during the summer, with four Action Phases to each turn.
Military forces are represented by generals and strength-points (SPs). Each SP represents approximately 5,000 soldiers. Game mechanics stress strategy, maneuver and leadership but details like ironclads, naval battles, leader promotions, forts, and commerce raiders are included.
Shorter scenarios are included that cover just 1861, 1862 and 1863.
Players of Eric Lee Smith’s The Civil War (VG) and Mark Herman’s For the People (AH and GMT) will see many similarities between this game and those two benchmark games. Those two wonderful games inspired many of the rules and concepts used in this game.

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